战争召唤地狱之门东线新档不想重新玩怎么修改(战争召唤地狱之门征服模式)

发布时间:2023-12-05 03:21:04 发布人:hao333

《战争召唤:地狱之门东线》中的很多东西都是可以进行修改的,而游戏里开新档但是不想慢慢的一点点重新玩的话也可以修改,而修改的方法就是先去steam\steamapps\common\Call to Ar

战争召唤地狱之门东线新档不想重新玩怎么修改, 《战争召唤:地狱之门东线》很多东西都是可以修改的,在游戏中打开新文件但是不想再慢慢玩也可以修改。

而修改的方法就是先去steam \ steam apps \ common \ Call to Arms-Gates of Hell \ resource右键用压缩文件打开gamelogic.pak。

《战争召唤:地狱之门东线》新档不想重新玩怎么修改

战争召唤地狱之门东线新档不想重新玩怎么修改

征服新档位不想从第一天开始。

C:\ User \ Win User Name \ Document \ My Game \ Hell Gate \ Profile \steam Account \ Activity

Rar opens the saved state.

拷贝替换

{mapPoints {

{name hq_a}

{landscape wood}

{gamemode campaign_capture_the_flag}

{ownerTeam a}

{adjacentMaps {'point_1_2' 'point_1_4' 'point_1_3' 'point_1_5' 'point_1_1'}}

{risk ''}

{reward none}

}

{

{name hq_b}

{landscape wood}

{gamemode campaign_capture_the_flag}

{ownerTeam b}

{adjacentMaps {'point_2_1' 'point_2_3' 'point_2_2' 'point_2_4' 'point_2_5'}}

{risk ''}

{reward none}

}

{

{name point_1_1}

{landscape winter}

{gamemode campaign_capture_the_flag}

{ownerTeam a}

{adjacentMaps {'hq_a' 'point_2_1'}}

{risk ''}

{reward none}

{texmod winter}

{nextEnemyArmy ger}

}

{

{name point_1_2}

{landscape wood}

{gamemode campaign_capture_the_flag}

{ownerTeam a}

{adjacentMaps {'hq_a' 'point_2_1' 'point_2_3' 'point_2_2'}}

{risk ''}

{reward none}

{texmod camo}

{nextEnemyArmy rus}

}

{

{name point_1_3}

{landscape wood}

{gamemode campaign_capture_the_flag}

{ownerTeam a}

{adjacentMaps {'hq_a' 'point_2_3'}}

{risk ''}

{reward none}

{texmod camo}

{nextEnemyArmy rus}

}

{

{name point_1_4}

{landscape desert}

{gamemode campaign_capture_the_flag}

{ownerTeam a}

{adjacentMaps {'hq_a' 'point_2_3' 'point_2_4' 'point_2_5'}}

{risk ''}

{reward none}

{texmod camo}

{nextEnemyArmy rus}

}

{

{name point_1_5}

{landscape desert}

{gamemode campaign_capture_the_flag}

{ownerTeam a}

{adjacentMaps {'hq_a' 'point_2_5'}}

{risk ''}

{reward none}

{texmod camo}

{nextEnemyArmy ger}

}

{

{name point_2_1}

{landscape winter}

{gamemode campaign_capture_the_flag}

{ownerTeam b}

{adjacentMaps {'point_1_2' 'point_1_1' 'hq_b'}}

{risk high}

{reward ammodepot}

{map 'multi/dcg_kirjavala_winter:campaign_capture_the_flag:4x4'}

{texmod winter}

{nextEnemyArmy ger}

}

{

{name point_2_2}

{landscape winter}

{gamemode campaign_capture_the_flag}

{ownerTeam b}

{adjacentMaps {'point_1_2' 'hq_b'}}

{risk standard}

{reward factory}

{map 'multi/dcg_radusha_airfield:campaign_capture_the_flag:4x4'}

{texmod winter}

{nextEnemyArmy fin}

}

{

{name point_2_3}

{landscape wood}

{gamemode campaign_capture_the_flag}

{ownerTeam b}

{adjacentMaps {'point_1_2' 'point_1_4' 'point_1_3' 'hq_b'}}

{risk high}

{reward bonus}

{map 'multi/dcg_niemen:campaign_capture_the_flag:4x4'}

{texmod camo}

{nextEnemyArmy fin}

}

{

{name point_2_4}

{landscape wood}

{gamemode campaign_capture_the_flag}

{ownerTeam b}

{adjacentMaps {'point_1_4' 'hq_b'}}

{risk standard}

{reward research}

{map 'multi/dcg_f_hillswood:campaign_capture_the_flag:4x4'}

{texmod camo}

{nextEnemyArmy fin}

}

{

{name point_2_5}

{landscape desert}

{gamemode campaign_capture_the_flag}

{ownerTeam b}

{adjacentMaps {'point_1_4' 'point_1_5' 'hq_b'}}

{risk low}

{reward ammodepot}

{map 'multi/dcg_wasteland:campaign_capture_the_flag:4x4'}

{texmod camo}

{nextEnemyArmy fin}

}

}

{history {

{mappointname point_2_5}

{result 1}

}

{

{mappointname point_1_5}

{result 1}

}

{

{mappointname point_2_1}

{result 1}

}

{

{mappointname point_1_5}

{result 1}

}

{

{mappointname point_2_1}

{result 1}

}

{

{mappointname point_1_5}

{result 1}

}

{

{mappointname point_2_3}

{result 1}

}

{

{mappointname point_1_2}

{result 1}

}

{

{mappointname point_2_2}

{result 1}

}

{

{mappointname point_1_3}

{result 1}

}

{

{mappointname point_2_4}

{result 1}

}

{

{mappointname point_1_1}

{result 1}

}

{

{mappointname point_2_3}

{result 1}

}

{

{mappointname point_1_1}

{result 1}

}

{

{mappointname point_2_4}

{result 1}

}

{

{mappointname point_1_5}

{result 1}

}

{

{mappointname point_2_2}

{result 1}

}

{

{mappointname point_1_4}

{result 1}

}

{

{mappointname point_2_1}

{result 1}

}

{

{mappointname point_1_3}

{result 1}

}

{

{mappointname point_2_1}

{result 1}

}

{

{mappointname point_1_2}

{result 1}

}

}

{roundsHistory}

}

从20天开始

记得修改以上资源。

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